League of Legends controller support is now making real headlines, but not for the reason many players first assumed. Riot has officially introduced joystick-compatible play through its new WASD input system, with the feature moving into Ranked in patch 26.9 and Season 2.
League of Legends Controller Support: A Major Input Change Arrives With Season 2
Riot says WASD will go live in Ranked in patch 26.9 with the release of Season 2, after months of testing, feedback, and balance tuning.
Does League of Legends Fully Support Controllers Now?
The short answer is noThis is the point many competitor articles blur. Riot says it has added support for accessibility-oriented controller joysticks through remapping of WASD. It also says full League of Legends controller support is not currently planned.
How League of Legends Controller Support Works Right Now

League of Legends controller support currently works through Riot’s new WASD controls, not through a full controller-native redesign. Once WASD is enabled, players can move their champion with directional input instead of relying only on right-click movement.
- LT for Q
- LB for W
- RB for E
- RT for R
- X / Y for summoner spells
- A for auto attack
- D-pad down for trinket
- Analog stick for cursor movement
The key point is simple: Riot is allowing joystick-based play through WASD remapping for accessibility purposes. That is the real headline, and it also raises a bigger question about how far League’s control options could go from here.
Why Riot Is Making This Move Now
Riot is not changing League of Legends just for novelty. League of Legends controller support update reflects a clear effort to make the game easier to approach without abandoning the identity that long-time players know well.
A Better Entry Point for New Players
Riot has repeatedly explained that WASD controls are meant to help new players step into League through an input style that already feels familiar. For players coming from other PC games, direct movement can feel more natural than classic point-and-click from the start.
An Alternative, Not a Replacement
This is also important for existing players. Riot is not trying to replace traditional League controls, but to offer another way to play for those who want more flexibility. The goal is to make the experience feel fresh and modern while still keeping the core of League intact.
A Practical Answer to an Old Problem
League remains one of the biggest games in the world, but it has always had a reputation for being hard to enter. By reducing input friction, Riot is trying to remove one of the barriers that can make the game feel intimidating at first. That makes this update more than a control change. It is a smart onboarding move that could help more players enjoy League faster.
What This Means for Gamers in Practice
The real value of League of Legends controller support update is not novelty. It is flexibility. Some players may simply find League of Legends new controls easier to understand. Others may see them as a welcome bridge from action-heavy PC games. Some may finally feel that the game respects accessibility needs more directly than before. While top-level competitive play and events such as the League of Legends World Championship still reflect the game’s highest standards of precision and mastery, everyday players often care just as much about comfort, readability, and how natural the controls feel in real matches.
Who may benefit most
- Returning players who never loved pure point-and-click movement
- New players who are comfortable with WASD-first games
- Accessibility-conscious players looking for more flexible input options
- Friends of existing League players who may now find the game less intimidating
At the same time, this is not automatically the best choice for every player. League’s traditional controls still carry years of refinement, precision, and habit. Competitive players with established mechanics may still prefer the old system, especially while WASD adoption remains new. Riot itself says point-and-click still has a minor performance edge at the moment.
Should You Actually Try League of Legends Controller Support?
Yes, but with the right expectations If you come from shooters, action RPGs, or other movement-heavy PC games, trying League of Legends WASD controls makes sense. If mouse-heavy input has always been your barrier, this update could make League feel less rigid. If you already have years of precise point-and-click habits, you may want to test the new setup in practice modes or safer queues before trusting it in serious matches. Read also: Redeeming League of Legends Gift Cards Step-by-Step
Conclusion
League of Legends controller support is now real in an official, usable, and important sense. But the update is more thoughtful than the loudest headlines make it sound. Riot has opened the door to joystick-compatible play through WASD and accessibility improvements, not launched a full controller revolution. That still makes this one of the most meaningful input changes League has seen in years. Gaming habits often shift when a familiar title starts to feel new again, and that usually changes what players want to buy next. Shop AR-PAY